

Fallout: New Vegas melee VS unarmed whitch is better? I want to run a melee / unarmed character who's pretty clever and maybe good with a grenade. I've tried to compile all I've learned playing the game, but keep in mind that just because I've written it down it doesn't mean everything is infallible. That turned out to be quite an undertaking, but on the other hand, as far as I'm concerned Fallout 2 is the best computer game ever made. Da propa build iz ere umie Invest what you can into intelligence. I don't know what they are but they sound dangerous. Melee Weapons is a skill in Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, Fallout Tactics, Van Buren and J.E. The +15 bonus you get on a tagged skill won't matter much after level 10-15, so don't sweat it. Dump agility unless you feel like using VATS. Fallout: New Vegas character build guide. A state-of-the-art subreddit from Vault-Tec. Could any of you kind souls recommend a starting spread of special, plus tags and traits? For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled " Best SPECIAL choices at the start of the game.

I'd like to get some advice on how to best develop my build in New Vegas. The best information I found was in the Fallout: New Vegas (PC): Unarmed/Melee Character Guide, by Erik Fasterius. Tag skills are explosives, speech or barter and unarmed or melee. Early on, use the shovel since it has bonus crit chance. So my playstyle was selfish asshole I guess lol.Close. If helping others put me in the most favourable position, that's fine too. If I had to kill innocents to get to the biggest rewards, so be it. Most of the time there were no morals involved. Skills-wise I focussed on Hacking, Laser weapons, speech, medicine, that kind of stuff.Īs for personality, anything goes. I loved getting out of situations by talking my way out of them, maybe making others fight and ending up screwing both over. While I would usually end up as an allrounder whether I wanted to or not I always started out with high Intelligence, high Charisma and decent Perception. The recent Fallout games might not have been the strictest when it came to building characters but I feel like at least in the early parts of the games there were some fun choices to make.(also I think it's a shame there's no real Fallout thread around so close to the release of 4.
